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Today we started to add classes, we got them implemented as such we can decide in the console between different states. The obstacle we’re facing now is how we’re supposed to connect the game’s engine methods to the different states. Creating a menu shouldn’t be that hard, just creating a window and draw stuff on there (I am well aware that there is more than just “adding stuff” to get it working). But all together we’ve made some progress today. So that’s always something I guess.